Post by Styx on Dec 11, 2009 19:21:32 GMT -8
This isn't really a rant, but I thought I'd post it here rather than clutter up the important boards with non-important stuff.
On the one hand, I'm surprised that no-one other than Aaron has thrown a hat into the ring to run for HST. But after I thought about it for a while, I realized that I can totally understand why. You see, I've considered it for awhile; I've been asked by several different staffs to be an AST, and while each time I've respectfully declined, it hasn't been without some careful consideration.
Ultimately though, I've had to turn it down; there are very good reasons for it, of course: my job, my second job (trying to film when and how we can). The same for running for HST.
But when I analyze my reasons, the strongest one that comes to the foreground is: it's a hellish , thankless job.
And it would be even more hellish if I were to attempt to take the reigns, because I would want to take it in a very different direction than it has been going in for some time now(hell, forever). And while I would want to do it for the good of the game, and the community, the truth is that too many people would fight me on every change I wanted to make.
For instance, I think that the Prince should a PC/NPC negotiable position; I don't feel that it MUST be a PC position, but I do feel that it should be POSSIBLE to be a PC position, should PC's so choose to attempt to claim it. I've heard the arguments brought up against, including the often-quoted "Prince -of-the-week" syndrome, and I don't feel that argument holds up at all. If you try to put a puzzle together and you can't find matching pieces right away, you don't just throw the whole thing in the trash.
I think that the game should be run as fairly as possible, and to me, fair does not mean that everyone has to abide by exactly the same rules. Fair, to me, means that people who EARN the right to not be held to the same standards as others are given the freedom to do so. Fair, (again, to me personally) means that John Q Player who proves himself to be a responsible and mature roleplayer, is given far more leeway on playing a 'restricted' clan than Jack W Player, who is known for being shallow, metagaming, and having tantrums when he doesn't get his way.
Fair, to me, means that you, as an individual, are judged and treated based on how you compare to the 'statistic'. This would not be a popular definition.
Speaking of restricted clans, I would also open up the possibility of playing a wide assortment of clans; I like variety. This also would likely not be popular.
I would probably offend the players who feel that certain things should be run the way they always have been, or that a certain amount of time spent at game automatically qualifies their opinions and voices to be more valued (this is not an attack on anyone, and I am not naming names, but I do see and hear things that go on 'behind the scenes'). I do not feel that a rule should be held a rule because "it's always been that way"; this makes me think of the Weird Al Yankovic song "Weasel Stomping Day" where the line says "It's tradition, that makes it okay". Times change, and if we are not able to change as well, we become archaic and outdated. I also do not feel that if you've spent ten years at this game, your opinions automatically have more worth than someone who's spent two. Just because someone is older does not mean they are wiser or more experienced. Essentially, it's saying "I've spent ten years being a geek, and you've only spent two: HA! My geekdom is bigger!".
One more thing I would change: the apparent reluctance to allow PC's to succeed. I've heard a lot of views on how no matter what you do to achieve a certain goal of your characters, you can never really accomplish anything because there is a fear to let you do it/achieve it/create it/find it. While I have not experienced this personally, when I've heard more than ten people mention it over a period of time, I tend to feel it may have some truth to it.
((I also want to point out that I am not speaking about any particular Staff, current or otherwise; they all try their hardest, and they are all human and make mistakes, and we need to remember that and cut them slack for it.))
I don't say this out of my ass without any experience; I've 'run' many Vampire larps, and some of them lasted for years. And just as there will be people who will always remember those games fondly and congratulate me on how fun they were, there will be people who remember them and don't wish to play in games like that again. That's par for the course, and it's something I've gotten used to. There will always be good players, and troublesome players, in every larp, and this one is no different.
I'm getting off-track here. My point is, the HST position LOOKS like a gleaming opportunity to actually get into the meat of the game and really run some AWESOME storylines for people; thrill them, chill them, make them twitchy for the next saturday. But more often than not, what it really ends up being is an endless series of by-the-book arguments with unreasonable people who want the ruling to be the way they want it, debates that center around things as ridiculous as defining what the word "Is" means, and a stressfull, headache-inducing parasite that sucks out the joy and excitement you had at the prospect of helping people breath life into their characters.
A good larp is not "run" by the staff; the staff are there to encourage it, guide it, and give it direction. But the larp is really run by the players. Someday, perhaps there will be enough players who would be ready for a change, who will be willing to work WITH the staff, instead of seeing each set of staff members as the Gestapo sent in to break their toys and ruin their fun. Then, I might strongly consider stepping up.
For now, I congratulate Aaron for the balls to stand up and be willing to take the reigns of this monster, and I wish him the best of luck, because it's going to be a rough ride (and the same goes for anyone else who runs for HST). I"ll be here to enjoy the game and support the staff as much as I'm able.
((please ignore or disagree with this as you see fit, I'm not attacking anyone and have no ill feelings towards any player I'm simply expressing my viewpoint from an ST perspective))
On the one hand, I'm surprised that no-one other than Aaron has thrown a hat into the ring to run for HST. But after I thought about it for a while, I realized that I can totally understand why. You see, I've considered it for awhile; I've been asked by several different staffs to be an AST, and while each time I've respectfully declined, it hasn't been without some careful consideration.
Ultimately though, I've had to turn it down; there are very good reasons for it, of course: my job, my second job (trying to film when and how we can). The same for running for HST.
But when I analyze my reasons, the strongest one that comes to the foreground is: it's a hellish , thankless job.
And it would be even more hellish if I were to attempt to take the reigns, because I would want to take it in a very different direction than it has been going in for some time now(hell, forever). And while I would want to do it for the good of the game, and the community, the truth is that too many people would fight me on every change I wanted to make.
For instance, I think that the Prince should a PC/NPC negotiable position; I don't feel that it MUST be a PC position, but I do feel that it should be POSSIBLE to be a PC position, should PC's so choose to attempt to claim it. I've heard the arguments brought up against, including the often-quoted "Prince -of-the-week" syndrome, and I don't feel that argument holds up at all. If you try to put a puzzle together and you can't find matching pieces right away, you don't just throw the whole thing in the trash.
I think that the game should be run as fairly as possible, and to me, fair does not mean that everyone has to abide by exactly the same rules. Fair, to me, means that people who EARN the right to not be held to the same standards as others are given the freedom to do so. Fair, (again, to me personally) means that John Q Player who proves himself to be a responsible and mature roleplayer, is given far more leeway on playing a 'restricted' clan than Jack W Player, who is known for being shallow, metagaming, and having tantrums when he doesn't get his way.
Fair, to me, means that you, as an individual, are judged and treated based on how you compare to the 'statistic'. This would not be a popular definition.
Speaking of restricted clans, I would also open up the possibility of playing a wide assortment of clans; I like variety. This also would likely not be popular.
I would probably offend the players who feel that certain things should be run the way they always have been, or that a certain amount of time spent at game automatically qualifies their opinions and voices to be more valued (this is not an attack on anyone, and I am not naming names, but I do see and hear things that go on 'behind the scenes'). I do not feel that a rule should be held a rule because "it's always been that way"; this makes me think of the Weird Al Yankovic song "Weasel Stomping Day" where the line says "It's tradition, that makes it okay". Times change, and if we are not able to change as well, we become archaic and outdated. I also do not feel that if you've spent ten years at this game, your opinions automatically have more worth than someone who's spent two. Just because someone is older does not mean they are wiser or more experienced. Essentially, it's saying "I've spent ten years being a geek, and you've only spent two: HA! My geekdom is bigger!".
One more thing I would change: the apparent reluctance to allow PC's to succeed. I've heard a lot of views on how no matter what you do to achieve a certain goal of your characters, you can never really accomplish anything because there is a fear to let you do it/achieve it/create it/find it. While I have not experienced this personally, when I've heard more than ten people mention it over a period of time, I tend to feel it may have some truth to it.
((I also want to point out that I am not speaking about any particular Staff, current or otherwise; they all try their hardest, and they are all human and make mistakes, and we need to remember that and cut them slack for it.))
I don't say this out of my ass without any experience; I've 'run' many Vampire larps, and some of them lasted for years. And just as there will be people who will always remember those games fondly and congratulate me on how fun they were, there will be people who remember them and don't wish to play in games like that again. That's par for the course, and it's something I've gotten used to. There will always be good players, and troublesome players, in every larp, and this one is no different.
I'm getting off-track here. My point is, the HST position LOOKS like a gleaming opportunity to actually get into the meat of the game and really run some AWESOME storylines for people; thrill them, chill them, make them twitchy for the next saturday. But more often than not, what it really ends up being is an endless series of by-the-book arguments with unreasonable people who want the ruling to be the way they want it, debates that center around things as ridiculous as defining what the word "Is" means, and a stressfull, headache-inducing parasite that sucks out the joy and excitement you had at the prospect of helping people breath life into their characters.
A good larp is not "run" by the staff; the staff are there to encourage it, guide it, and give it direction. But the larp is really run by the players. Someday, perhaps there will be enough players who would be ready for a change, who will be willing to work WITH the staff, instead of seeing each set of staff members as the Gestapo sent in to break their toys and ruin their fun. Then, I might strongly consider stepping up.
For now, I congratulate Aaron for the balls to stand up and be willing to take the reigns of this monster, and I wish him the best of luck, because it's going to be a rough ride (and the same goes for anyone else who runs for HST). I"ll be here to enjoy the game and support the staff as much as I'm able.
((please ignore or disagree with this as you see fit, I'm not attacking anyone and have no ill feelings towards any player I'm simply expressing my viewpoint from an ST perspective))