Post by Brewer on Aug 13, 2014 23:58:38 GMT -8
Hey guys! The time is coming once again to vote for who you want to run the Werewolf game. I figured we'd better get posted what we plan to do should we win, but first our confirmed staff.
HST Travii
AST Shane Renner, Brewer, Gavin
Paper monkey Chelsea
We have a crazy plan that I'm sure many of you will "Oh Nooooo!!!!" at. While it's not as radical as some of the other games, we feel it is needed. We also are planning to run a more urban/city based game, so some of the changes are geared towards that.
1st: Reset. No not a complete, full wipe reset. But reset back to cannon or as close as we can get to it. Yes this means a new world with new characters. Yes this would mean you lose your current character. But you would get to keep 25% of the XP spent into the character and those with special slots would get to keep those. That's the big one.
2nd: We found a way to fix the dreaded renown system! Haha! It's mostly time based with a sprinkle of awesome deeds. What does this mean you would have to do? Get your renown card from a box and put it back at the end of the night. But what's this? You forgot it or lost it? Don't worry! We will have copies! Now this doesn't mean we won't be tracking how often you forget/lose said card. What is the possible punishment for continuous losing of said card? Simple: start your rank over.
3rd: Fetish control. There are way too many fetish vending machines and Swiss army knives out there. Starting characters won't know about crazy tribal fetishes. For example, Joe the Ahroun Get wants to be a tank. He won't know about the Wendigo shield and flint arrowhead shirt. He could ask around though. We want to limit the vast, in-depth knowledge EVERYONE seems to have about out of tribe stuff. This also goes for tribe specific gifts.
4th: talents, skills, knowledge! You need teachers! Talents still need teachers for 4-5. Skills will require a teacher for the first dot and 4-5. Knowledge of any level will require a teacher. Why? Because self teaching takes much longer than you'll actually be playing your character. Also in addition, each dot will take 1 week.
5th: Cyber fetishes. Your Weaver Lore rating will determine the level of device you know of and can build. You will also need the appropriate lab/tools to make said fetish. Also an additional step will be required for creating either a science or computer roll.
And lastly, restricted tribes and breeds. Silent Striders, Wendigo, Uktena, Red Talons, Child of Gaia (plot fun reason), Stargazers, and Lupus. Now, we aren't saying we wouldn't allow them period; just a restricted amount at the start.
Remember, this is only a rough description of our platform. More details are comming but this gives you all a base idea of what we plan to do. you have any questions you want to throw at us, please feel free to ask!
Thanks!
Brewer
HST Travii
AST Shane Renner, Brewer, Gavin
Paper monkey Chelsea
We have a crazy plan that I'm sure many of you will "Oh Nooooo!!!!" at. While it's not as radical as some of the other games, we feel it is needed. We also are planning to run a more urban/city based game, so some of the changes are geared towards that.
1st: Reset. No not a complete, full wipe reset. But reset back to cannon or as close as we can get to it. Yes this means a new world with new characters. Yes this would mean you lose your current character. But you would get to keep 25% of the XP spent into the character and those with special slots would get to keep those. That's the big one.
2nd: We found a way to fix the dreaded renown system! Haha! It's mostly time based with a sprinkle of awesome deeds. What does this mean you would have to do? Get your renown card from a box and put it back at the end of the night. But what's this? You forgot it or lost it? Don't worry! We will have copies! Now this doesn't mean we won't be tracking how often you forget/lose said card. What is the possible punishment for continuous losing of said card? Simple: start your rank over.
3rd: Fetish control. There are way too many fetish vending machines and Swiss army knives out there. Starting characters won't know about crazy tribal fetishes. For example, Joe the Ahroun Get wants to be a tank. He won't know about the Wendigo shield and flint arrowhead shirt. He could ask around though. We want to limit the vast, in-depth knowledge EVERYONE seems to have about out of tribe stuff. This also goes for tribe specific gifts.
4th: talents, skills, knowledge! You need teachers! Talents still need teachers for 4-5. Skills will require a teacher for the first dot and 4-5. Knowledge of any level will require a teacher. Why? Because self teaching takes much longer than you'll actually be playing your character. Also in addition, each dot will take 1 week.
5th: Cyber fetishes. Your Weaver Lore rating will determine the level of device you know of and can build. You will also need the appropriate lab/tools to make said fetish. Also an additional step will be required for creating either a science or computer roll.
And lastly, restricted tribes and breeds. Silent Striders, Wendigo, Uktena, Red Talons, Child of Gaia (plot fun reason), Stargazers, and Lupus. Now, we aren't saying we wouldn't allow them period; just a restricted amount at the start.
Remember, this is only a rough description of our platform. More details are comming but this gives you all a base idea of what we plan to do. you have any questions you want to throw at us, please feel free to ask!
Thanks!
Brewer