Post by Barnaby Cuthbert on Aug 15, 2014 15:35:08 GMT -8
Hi folks, by now most of you have had a chance to look at a V20 character sheet, and hopefully at least skim through the v20 core book. You may have noticed there are some changes to the sheet, and in particular I'd like to discuss one with you. I was looking at a rules question thread related to the ability of Awareness (it's new to Vampire, but old hat for Mages), and thought it would be a good idea to talk about a little. Awareness essentially replaces in V20 what in our old house rules for Revised was a rather ubiquitous Perception + Occult roll, (or at least, that's one interpretation). Awareness here stands out as a 'ping' as Rob accurately described it in another thread, that something odd is happening or is near directly related to the supernatural. Basically, you're about to cross into Lupine territory, you're probably too close to the Scourge's personal Domain, or somewhere there is another Highlander, and you may have to fight.
Here's the Talent: (pg 100-101 v20 Core)
Awareness
Awareness is an instinctual reaction to the presence of the supernatural. It differs from Alertness (which measures sensitivity to mundane events) and Occult (which covers actual knowledge about the supernatural). Usually, only supernatural creatures have access to this particular Talent, but some unique mortals have a sense that something is strange in the world (such as those with True Faith – see p. 372).
Characters with Awareness sometimes get hunches, chills, or sudden flashes of inspiration when they are near supernatural creatures, objects, or events. This insight is purely subconscious, and knowing that something’s wrong doesn’t mean that the character knows what it is. To get more specific information, the Kindred will need to use Occult or a particular power – Awareness only makes the vampire more receptive to the presence of the unusual.
A vampire can use Awareness deliberately if he suspects that something is supernatural, but more often the Storyteller can ask for an Awareness roll to determine whether a vampire notices a strange event that’s not immediately visible.
• Novice: Once in a while, you get the feeling that something isn’t right.
•• Practiced: You sometimes get strange vibes from a particular direction or vague area (like a building).
••• Competent: You can walk into a room and know that something unusual is going on within.
•••• Expert: If you concentrate, you can sense whether a someone in a group of people or a collection of objects is supernatural.
••••• Master: You instinctually know if something or someone is mundane or supernatural.
Possessed by: Psychics, New Agers, Mystics, Paranormal Researchers
Specialties: Ghostly Activity, Mystical Objects,
Someone’s In My Head, Debunking
--------------
Since this 'knowing' ability, or 'spidey sense' represents a change for vampires in V20, I thought I'd point it out.
A lot of feats for noticing the supernatural now depend on it in v20 as well. Perception + Awareness is something that you can expect to be called for any time your character witnesses something supernatural occurring. And then it's up to your other die pools to interpret just what it was that your character just saw.
Here's the Talent: (pg 100-101 v20 Core)
Awareness
Awareness is an instinctual reaction to the presence of the supernatural. It differs from Alertness (which measures sensitivity to mundane events) and Occult (which covers actual knowledge about the supernatural). Usually, only supernatural creatures have access to this particular Talent, but some unique mortals have a sense that something is strange in the world (such as those with True Faith – see p. 372).
Characters with Awareness sometimes get hunches, chills, or sudden flashes of inspiration when they are near supernatural creatures, objects, or events. This insight is purely subconscious, and knowing that something’s wrong doesn’t mean that the character knows what it is. To get more specific information, the Kindred will need to use Occult or a particular power – Awareness only makes the vampire more receptive to the presence of the unusual.
A vampire can use Awareness deliberately if he suspects that something is supernatural, but more often the Storyteller can ask for an Awareness roll to determine whether a vampire notices a strange event that’s not immediately visible.
• Novice: Once in a while, you get the feeling that something isn’t right.
•• Practiced: You sometimes get strange vibes from a particular direction or vague area (like a building).
••• Competent: You can walk into a room and know that something unusual is going on within.
•••• Expert: If you concentrate, you can sense whether a someone in a group of people or a collection of objects is supernatural.
••••• Master: You instinctually know if something or someone is mundane or supernatural.
Possessed by: Psychics, New Agers, Mystics, Paranormal Researchers
Specialties: Ghostly Activity, Mystical Objects,
Someone’s In My Head, Debunking
--------------
Since this 'knowing' ability, or 'spidey sense' represents a change for vampires in V20, I thought I'd point it out.
A lot of feats for noticing the supernatural now depend on it in v20 as well. Perception + Awareness is something that you can expect to be called for any time your character witnesses something supernatural occurring. And then it's up to your other die pools to interpret just what it was that your character just saw.